CatastroFae was a group project where I directed a small team to make a theoretical video game for my Concept Art class at LCAD. The game takes place in post-apocalyptic New York City in which the player plays as a fairy whose goal is to detoxify the city by spreading nature magic. We each developed a section of the game; I was in charge of developing the city and its mobs, the idea being the closer you got to the blast zone of a nuclear bomb, the more fused the creatures and props became with each other.
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Drifter - Board Game Visual Development
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